We are a company that creates 3D visualizations and interactive sales tools for the luxury real estate industry.
We have been doing most of our work in 3D Studio Max and are beginning to work in Unreal engine. We would like a very experienced 3D artist / creative director to consult with our team to:
1) Help us create an optimized pipeline for converting 3D Studio Max models into Unreal.
2) Consult for the team as to industry best practices on how to optimize 3D models for Unreal – lower polycount, etc.
3) Help us to improve the way we create the original 3DS Max models so that they can more easily be optimized when converted to Unreal models.
4) Consult to us on the using Simplygon or other automatic optimizers and their pros and cons.
Posted On: August 30, 2017 01:04 UTC
Category: Design & Creative > Other – Design & Creative
Skills: 3ds Max, Unreal Engine
Location Requirement: Only freelancers located in the United States may apply.
Country: United States
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